Speed Roller

A polished browser-based 3D game with real-time movement, responsive controls, and a refined interactive feel.

Football Game

A playable football prototype combining character movement, lightweight mechanics, and touch-friendly browser interaction.

Launch demo
Football Game QR codeTry on mobile

Balloon Shooter

A focused 3D shooter prototype built around aiming, shooting, and satisfying balloon bursts.

Launch demo
Balloon Shooter QR codeTry on mobile
We've delivered forBootsLevisCliniqueEvianBallantines

Interactive by default

Users can explore, rotate, play, configure, and understand ideas through direct interaction.

Built into real web stacks

Three.js experiences sit inside production-ready React and Next.js applications.

Designed around launch

Preview media, fallbacks, metadata, and calls to action support the commercial goal of the page.

< 2.5s LCP

Set a clear loading target for the page shell, media previews, and critical content.

Web Vitals β€” LCP

60+ FPS

Tune the core interaction path toward smooth movement on agreed target profiles.

RAIL performance model

< 2MB initial payload

Budget initial scripts, styles, and preview media before loading heavier 3D assets.

Performance budgets

Targeted testing

Test the browsers, hardware, and interaction paths that matter for the specific launch.

Zero blocking errors

Avoid blank-canvas failures with progressive enhancement paths and usable fallbacks.

Chrome DevTools β€” Issues

Target profiles

Shape quality settings around the audience, context, and type of experience being built.

Heavy scenes kill performance

Unoptimised models, textures, shader passes, and scripts can make an impressive idea feel slow.

Prototypes get brittle

Throwaway demos become difficult to update when scene logic, UI, loading, and content are tangled together.

SEO gets treated late

Canvas visuals need crawlable copy, metadata, headings, internal links, and supporting content around them.

What we build

Product viewers, immersive brand pages, browser games, simulations, and technical visualisations built with the same care as the rest of your site.

3D product viewers and configurators

Immersive brand and campaign websites

Browser-based games and playable prototypes

Data, technical, and spatial visualisation

GLTF / GLB model integration and optimisation

Custom shader and material development

React Three Fiber and Next.js integration

Preview videos, fallbacks, and launch support

Day 1

Define the experience

Clarify what the 3D layer needs to achieve: explain, sell, entertain, simulate, configure, or guide.

Days 2 - 5

Prototype the interaction

Test camera movement, scene structure, controls, animation, and performance before over-investing in polish.

Days 6 - 8

Build the production scene

Develop the experience with clean React architecture, asset loading, fallbacks, and maintainable scene code.

Days 9 - 10

Polish for launch

Refine motion, lighting, materials, performance budgets, analytics events, SEO content, and calls to action.

β€œThey helped us hit tight deadlines without compromising on quality.”
Emma Wilson, SharpEnd / io.tt

Who we help

Loopspeed works with Brands, Creative agencies, Product teams, Founders, Startups across United Kingdom, Europe, Global.

What we deliver

Interactive 3D web development with Three.js, React Three Fiber, WebGL, and Next.js.

Use cases

  • 3D product viewers and configurators
  • Immersive brand and campaign websites
  • Browser games and playable prototypes
  • Technical and spatial visualisation
  • SEO-supported Three.js service pages

Deliverables

  • 3D experience planning and prototyping
  • Three.js and React Three Fiber scene development
  • Preview videos and live demo links
  • Model, texture, and shader optimisation
  • Fallbacks, metadata, and structured page content
  • Targeted browser QA and deployment support

Interactive, but still readable

We treat the 3D scene as one part of the page, not the whole page. That keeps the experience visually rich while giving visitors and search engines clear context.

  • Crawlable headings and service copy around the canvas
  • Metadata, structured data, FAQs, and internal links
  • Preview videos and fallbacks that keep the page useful before WebGL loads
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Three.js, WebGL and WebGPU Development | Loopspeed