Readiness Checklist
Your 3D Project Starts Here
Define goals, gather assets, and set realistic expectations before you dive in.
This checklist helps turn an exciting 3D idea into a practical delivery conversation. It is designed for teams preparing a production browser experience, not a generic design exercise.
Who it is for
- Product teams planning a browser-based 3D product demo, configurator, or launch experience
- Campaign and creative teams working out whether interactive 3D will support the idea
- Teams with an existing prototype that needs a realistic production plan
What it helps decide
- The goal of the experience, who will use it, and what the 3D layer needs to achieve
- The interaction, content, and asset requirements before design and engineering begin
- Device support, performance expectations, loading strategy, and accessible fallbacks
- The people, systems, approvals, and launch constraints that shape delivery
What to gather
- A short project brief and the user journey you want to improve
- Existing product models, imagery, brand assets, and motion references
- Known platforms, integrations, analytics needs, and launch dates
- Questions or risks the team needs resolved before committing to production
Use it to prepare for a discovery conversation, then explore our Three.js, WebGL, and WebGPU development service for the technical planning, implementation, QA, and launch work behind the experience.